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AI Insights · Timothy · October 2021

Top 5 Casual Games on Android in Mexico Q3 2021

Discover the performance trends of the top 5 casual games on the Android platform in Mexico during Q3 2021, including downloads, revenue, and active users.

Top 5 Casual Games on Android in Mexico Q3 2021

In Q3 2021, the top 5 casual games on the Android platform in Mexico showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.

My Talking Angela 2 by Outfit7 Limited showed a remarkable start with weekly downloads peaking at around 398K in early August. However, downloads decreased steadily to approximately 98K by the end of September. The game’s weekly revenue saw a peak of around $1K in mid-August before gradually declining to about $407 by late September. Active users reached a high of over 1M in early August but declined to around 398K by the end of the quarter.

PK XD: Fun, friends & games from Afterverse Games experienced consistent weekly downloads, peaking at about 203K in late August before falling to around 85K by the end of September. Weekly revenue was stable, peaking at approximately $9.6K in mid-September. Active users fluctuated, reaching a high of nearly 1.2M in mid-July and stabilizing around 878K by the end of September.

Among Us by Innersloth LLC had a fluctuating download trend, peaking at around 170K in mid-September. Revenue remained relatively stable, hovering around $1.4K in early July and ending at approximately $1.1K by late September. Active users saw a downward trend, starting at nearly 498K in late June and decreasing to about 358K by the end of the quarter.

Subway Surfers from SYBO Games maintained a steady download rate throughout the quarter, with a peak of around 124K in mid-September. Weekly revenue remained stable, averaging around $600. Active users were consistently high, peaking at approximately 3.6M by the end of September.

Specimen Zero - Online horror by Café Studio Games had a significant peak in downloads in early August at around 222K, which decreased to about 67K by late September. Revenue peaked at approximately $671 in mid-August before dropping to around $219 by the end of the quarter. Active users saw a peak of about 444K in mid-August, decreasing to around 177K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021